﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 策略模式
{
    public class Naima: Hero
    {
        public Naima()
        {
            //构造方法动态添加各种动作接口  
            base.MoveAction = new FlyMove();
            base.AttackAction = new CannotAttack();
            base.JiaxueAction = new NaimaJiaxue();
        }
    }
}
